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Winziges Problemchen mit PlugIns im allgemeinen und Palantir 2 im speziellen


Autor Nachricht
Verfasst am: 28. 06. 2018 [15:12]
Maimonides

Rekrut
Sippenmitglied
Themenersteller
Dabei seit: 06.11.2016
Beiträge: 7
Moin Gemeinde.

Ich habe das Problem, dass bei mir Plugins nicht automatisch gestartet werden, auch wenn ich diese als "autostart"-Plugins im Charauswahlbildschirm oder via combatanalysis-Plugin den einzelnen Characteren zugewiesen habe. Es wird scheinbar nix gesichert.

Gut, das habe ich abgestellt indem ich die Datei "PluginOptions" von Hand entsprechend frisiert habe - nu startet alles wie soll...

bis auf Palantir 2

Palantir 2 "merkt" sich leider nicht, wenn ich in die Auswahlfelder die diversen Heiltränke gegen Wunde, Panik, Dings und Bumms einfügen (rot, magenta, grün und gelb).

Ich muss also jedes mal von Hand die Tränke reinziehen und kann erst dann damit spielen. Blöd und umständlich. Will ich nicht, muss geändert werden.

Die Datei DU_81_Quickslot in der die "Inhalte" der Quckslots von Palantir 2 abgelegt werden sieht bei mir beispielsweise aus (variiert je nach Char in Anzahl und Art der Tränke - nur das die halt nich taus dem Spiel gespeichert werden...):

return
{
["sThreeCD"] = "30",
["sThreeQty"] = "49",
["sOneCD"] = "30",
["sFourCD"] = "30",
["sTwoQty"] = "48",
["sFourType"] = "2",
["sTwoData"] = "0x03220001D89E00F9,0x7003E040",
["sTwoType"] = "2",
["sFourQty"] = "48",
["sFourData"] = "0x03220001D89E00FE,0x7003E03F",
["sThreeData"] = "0x03220001D89E00FD,0x7003E042",
["sOneData"] = "0x03220001D89E0106,0x7003E041",
["sTwoCD"] = "30",
["sOneQty"] = "37",
["sThreeType"] = "2",
["sOneType"] = "2"
}

Könnte bitte jemand bei dem Palantir sauber läuft mal gucken wie das bei ihm mit den 115er Tränken so aussieht? Ich hab leider kein Peil, welche Hexwerte für die hohen Tränke nötig sind oder wo ich die finden (nachsuchen) kann...
Verfasst am: 28. 06. 2018 [17:38]
Darknobody
Sippenführung (Mod)
Dabei seit: 22.08.2013
Beiträge: 687
Hiho,
für Tränke nutze ich Buffbars. Das nutzt dir auf den ersten Blick erstmal nix, außer du magst es mal ausprobieren. icon_smile.gif


Verfasst am: 28. 06. 2018 [21:54]
Maimonides

Rekrut
Sippenmitglied
Themenersteller
Dabei seit: 06.11.2016
Beiträge: 7
"Darknobody" schrieb:

Hiho,
für Tränke nutze ich Buffbars. Das nutzt dir auf den ersten Blick erstmal nix, außer du magst es mal ausprobieren. icon_smile.gif



Naja - Hauptsache, ich krieg irgendwie die Dinger angezeigt. Kannst du mir mal deine "Buffbarsettings.plugindata" für nen 115er reinstellen?

Vielleicht krieg ich da was gefrickelt....

Irgendwie habe ich den Verdacht, HDRO mag nicht, dass ich meinen W10 "Dokumente"-Ordner auf meinen Samba4-Domänenserver gebogen habe... blödes Dings.
Verfasst am: 29. 06. 2018 [17:54]
Darknobody
Sippenführung (Mod)
Dabei seit: 22.08.2013
Beiträge: 687
return
{
["log"] =
{
["enabled"] = false,
["logName"] = true,
["logId"] = true,
["logCurable"] = true,
["logCategory"] = true,
["showDebuffs"] = true,
["showBuffs"] = true,
["logDebuff"] = true,
["logDescription"] = true,
["logTarget"] = true,
["showMobDebuffs"] = true,
["logDuration"] = true,
["logTime"] = true,
["showMobCC"] = true
},
["version"] = "<num>13,000000</num>",
["windows"] =
{
["<num>1,000000</num>"] =
{
["showEffectTarget"] = false,
["barHeight"] = "<num>24,000000</num>",
["barWidth"] = "<num>200,000000</num>",
["posX"] = "<num>10,000000</num>",
["showEffectDuration"] = true,
["barOrder"] =
{
["<num>4,000000</num>"] = "Mob Debuffs",
["<num>3,000000</num>"] = "Cool Downs",
["<num>2,000000</num>"] = "Buffs",
["<num>1,000000</num>"] = "Debuffs",
["<num>5,000000</num>"] = "Mob CC"
},
["backgroundColor"] =
{
["a"] = "<num>128,000000</num>",
["b"] = "<num>0,000000</num>",
["g"] = "<num>0,000000</num>",
["r"] = "<num>0,000000</num>"
},
["triggers"] =
{
["<num>4,000000</num>"] =
{
["maxDuration"] = "<num>0,000000</num>",
["type"] = "<num>4,000000</num>",
["template"] = "<num>6,000000</num>",
["minDuration"] = "<num>0,000000</num>",
["name"] = "All Mob Debuffs",
["curable"] = false,
["blacklist"] = false
},
["<num>3,000000</num>"] =
{
["template"] = "<num>5,000000</num>",
["type"] = "<num>3,000000</num>",
["name"] = "All Cool Downs",
["blacklist"] = false
},
["<num>2,000000</num>"] =
{
["maxDuration"] = "<num>0,000000</num>",
["type"] = "<num>2,000000</num>",
["template"] = "<num>4,000000</num>",
["minDuration"] = "<num>0,000000</num>",
["target"] = "me",
["name"] = "All Buffs",
["curable"] = false,
["blacklist"] = false
},
["<num>1,000000</num>"] =
{
["maxDuration"] = "<num>0,000000</num>",
["type"] = "<num>1,000000</num>",
["template"] = "<num>2,000000</num>",
["minDuration"] = "<num>0,000000</num>",
["target"] = "me",
["name"] = "All Debuffs",
["curable"] = false,
["blacklist"] = false
},
["<num>5,000000</num>"] =
{
["maxDuration"] = "<num>0,000000</num>",
["type"] = "<num>5,000000</num>",
["template"] = "<num>7,000000</num>",
["minDuration"] = "<num>0,000000</num>",
["name"] = "All Mob CC",
["curable"] = false,
["blacklist"] = false
}
},
["allowFlashing"] = true,
["fillBottomToTop"] = false,
["posY"] = "<num>200,000000</num>",
["displayFormat"] = "<num>2,000000</num>",
["flashTime"] = "<num>15,000000</num>",
["visibleType"] = "<num>1,000000</num>",
["showEffectTimer"] = true,
["sortMethod"] = "<num>0,000000</num>",
["name"] = "BuffBars",
["font"] = "<num>1107296264,000000</num>",
["colors"] =
{
["<num>512,000000</num>"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>254,000000</num>",
["g"] = "<num>121,000000</num>",
["r"] = "<num>0,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>254,000000</num>",
["g"] = "<num>121,000000</num>",
["r"] = "<num>0,000000</num>"
}
},
["<num>2,000000</num>"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>0,000000</num>",
["g"] = "<num>234,000000</num>",
["r"] = "<num>232,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>0,000000</num>",
["g"] = "<num>234,000000</num>",
["r"] = "<num>232,000000</num>"
}
},
["poison"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>28,000000</num>",
["g"] = "<num>226,000000</num>",
["r"] = "<num>64,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>28,000000</num>",
["g"] = "<num>226,000000</num>",
["r"] = "<num>64,000000</num>"
}
},
["<num>1024,000000</num>"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>254,000000</num>",
["g"] = "<num>121,000000</num>",
["r"] = "<num>0,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>254,000000</num>",
["g"] = "<num>121,000000</num>",
["r"] = "<num>0,000000</num>"
}
},
["debuff"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>0,000000</num>",
["g"] = "<num>78,000000</num>",
["r"] = "<num>178,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>0,000000</num>",
["g"] = "<num>78,000000</num>",
["r"] = "<num>178,000000</num>"
}
},
["<num>16384,000000</num>"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>254,000000</num>",
["g"] = "<num>121,000000</num>",
["r"] = "<num>0,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>254,000000</num>",
["g"] = "<num>121,000000</num>",
["r"] = "<num>0,000000</num>"
}
},
["<num>0,000000</num>"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>254,000000</num>",
["g"] = "<num>121,000000</num>",
["r"] = "<num>0,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>254,000000</num>",
["g"] = "<num>121,000000</num>",
["r"] = "<num>0,000000</num>"
}
},
["disease"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>0,000000</num>",
["g"] = "<num>234,000000</num>",
["r"] = "<num>232,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>0,000000</num>",
["g"] = "<num>234,000000</num>",
["r"] = "<num>232,000000</num>"
}
},
["<num>64,000000</num>"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>227,000000</num>",
["g"] = "<num>28,000000</num>",
["r"] = "<num>215,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>227,000000</num>",
["g"] = "<num>28,000000</num>",
["r"] = "<num>215,000000</num>"
}
},
["wound"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>29,000000</num>",
["g"] = "<num>29,000000</num>",
["r"] = "<num>255,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>29,000000</num>",
["g"] = "<num>29,000000</num>",
["r"] = "<num>255,000000</num>"
}
},
["<num>16,000000</num>"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>254,000000</num>",
["g"] = "<num>121,000000</num>",
["r"] = "<num>0,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>254,000000</num>",
["g"] = "<num>121,000000</num>",
["r"] = "<num>0,000000</num>"
}
},
["fear"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>227,000000</num>",
["g"] = "<num>28,000000</num>",
["r"] = "<num>215,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>227,000000</num>",
["g"] = "<num>28,000000</num>",
["r"] = "<num>215,000000</num>"
}
},
["cc"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>255,000000</num>",
["g"] = "<num>255,000000</num>",
["r"] = "<num>0,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>255,000000</num>",
["g"] = "<num>255,000000</num>",
["r"] = "<num>0,000000</num>"
}
},
["flash"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>255,000000</num>",
["g"] = "<num>255,000000</num>",
["r"] = "<num>255,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>255,000000</num>",
["g"] = "<num>255,000000</num>",
["r"] = "<num>255,000000</num>"
}
},
["<num>32,000000</num>"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>254,000000</num>",
["g"] = "<num>121,000000</num>",
["r"] = "<num>0,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>254,000000</num>",
["g"] = "<num>121,000000</num>",
["r"] = "<num>0,000000</num>"
}
},
["morale"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>29,000000</num>",
["g"] = "<num>255,000000</num>",
["r"] = "<num>0,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>29,000000</num>",
["g"] = "<num>255,000000</num>",
["r"] = "<num>0,000000</num>"
}
},
["<num>4,000000</num>"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>254,000000</num>",
["g"] = "<num>121,000000</num>",
["r"] = "<num>0,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>254,000000</num>",
["g"] = "<num>121,000000</num>",
["r"] = "<num>0,000000</num>"
}
},
["power"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>255,000000</num>",
["g"] = "<num>29,000000</num>",
["r"] = "<num>0,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>255,000000</num>",
["g"] = "<num>29,000000</num>",
["r"] = "<num>0,000000</num>"
}
},
["<num>8,000000</num>"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>29,000000</num>",
["g"] = "<num>29,000000</num>",
["r"] = "<num>255,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>29,000000</num>",
["g"] = "<num>29,000000</num>",
["r"] = "<num>255,000000</num>"
}
},
["<num>128,000000</num>"] =
{
["elapsed"] =
{
["a"] = "<num>102,000000</num>",
["b"] = "<num>28,000000</num>",
["g"] = "<num>226,000000</num>",
["r"] = "<num>64,000000</num>"
},
["remaining"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>28,000000</num>",
["g"] = "<num>226,000000</num>",
["r"] = "<num>64,000000</num>"
}
}
},
["showEffectName"] = true,
["sortAscending"] = true,
["enabled"] = true,
["scope"] = "<num>2,000000</num>",
["showEffectIcon"] = true
}
},
["sliders"] =
{
["<num>1,000000</num>"] =
{
["fontColor"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>255,000000</num>",
["g"] = "<num>255,000000</num>",
["r"] = "<num>255,000000</num>"
},
["barHeight"] = "<num>36,000000</num>",
["posX"] = "<num>760,000000</num>",
["backgroundColor"] =
{
["a"] = "<num>40,000000</num>",
["b"] = "<num>254,000000</num>",
["g"] = "<num>121,000000</num>",
["r"] = "<num>0,000000</num>"
},
["timeMax"] = "<num>180,000000</num>",
["enabled"] = true,
["posY"] = "<num>690,000000</num>",
["displayFormat"] = "<num>2,000000</num>",
["scope"] = "<num>2,000000</num>",
["showEffectTimer"] = true,
["font"] = "<num>1107296264,000000</num>",
["borderColor"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>254,000000</num>",
["g"] = "<num>121,000000</num>",
["r"] = "<num>0,000000</num>"
},
["visibleType"] = "<num>4,000000</num>",
["name"] = "BuffBars",
["fontOutlineColor"] =
{
["a"] = "<num>255,000000</num>",
["b"] = "<num>0,000000</num>",
["g"] = "<num>0,000000</num>",
["r"] = "<num>0,000000</num>"
},
["orientation"] = "<num>1,000000</num>",
["timeCompression"] = "<num>0,350000</num>",
["triggers"] =
{
["<num>4,000000</num>"] =
{
["maxDuration"] = "<num>0,000000</num>",
["type"] = "<num>4,000000</num>",
["template"] = "<num>6,000000</num>",
["minDuration"] = "<num>0,000000</num>",
["name"] = "All Mob Debuffs",
["curable"] = false,
["blacklist"] = false
},
["<num>3,000000</num>"] =
{
["template"] = "<num>5,000000</num>",
["type"] = "<num>3,000000</num>",
["name"] = "All Cool Downs",
["blacklist"] = false
},
["<num>2,000000</num>"] =
{
["maxDuration"] = "<num>0,000000</num>",
["type"] = "<num>2,000000</num>",
["template"] = "<num>4,000000</num>",
["minDuration"] = "<num>0,000000</num>",
["target"] = "me",
["name"] = "All Buffs",
["curable"] = false,
["blacklist"] = false
},
["<num>1,000000</num>"] =
{
["maxDuration"] = "<num>0,000000</num>",
["type"] = "<num>1,000000</num>",
["template"] = "<num>2,000000</num>",
["minDuration"] = "<num>0,000000</num>",
["target"] = "me",
["name"] = "All Debuffs",
["curable"] = false,
["blacklist"] = false
},
["<num>5,000000</num>"] =
{
["maxDuration"] = "<num>0,000000</num>",
["type"] = "<num>5,000000</num>",
["template"] = "<num>7,000000</num>",
["minDuration"] = "<num>0,000000</num>",
["name"] = "All Mob CC",
["curable"] = false,
["blacklist"] = false
}
},
["barWidth"] = "<num>400,000000</num>"
}
},
["quickslots"] =
{
["<num>1,000000</num>"] =
{
["enabled"] = true,
["quickslotSpacing"] = "<num>5,000000</num>",
["quickslotSize"] = "<num>36,000000</num>",
["scope"] = "<num>2,000000</num>",
["qsX"] = "<num>960,000000</num>",
["visibleType"] = "<num>1,000000</num>",
["name"] = "Quickslots",
["qsY"] = "<num>690,000000</num>",
["triggers"] =
{
["<num>4,000000</num>"] =
{
["hasEffect"] = true,
["name"] = "Wound",
["category"] = "<num>8,000000</num>",
["shortcuts"] =
{

},
["template"] = "<num>5,000000</num>",
["triggerType"] = "<num>1,000000</num>",
["isCurable"] = true
},
["<num>3,000000</num>"] =
{
["hasEffect"] = true,
["name"] = "Poison",
["category"] = "<num>128,000000</num>",
["shortcuts"] =
{

},
["template"] = "<num>4,000000</num>",
["triggerType"] = "<num>1,000000</num>",
["isCurable"] = true
},
["<num>2,000000</num>"] =
{
["hasEffect"] = true,
["name"] = "Fear",
["category"] = "<num>64,000000</num>",
["shortcuts"] =
{

},
["template"] = "<num>3,000000</num>",
["triggerType"] = "<num>1,000000</num>",
["isCurable"] = true
},
["<num>1,000000</num>"] =
{
["hasEffect"] = true,
["name"] = "Disease",
["category"] = "<num>2,000000</num>",
["shortcuts"] =
{

},
["template"] = "<num>2,000000</num>",
["triggerType"] = "<num>1,000000</num>",
["isCurable"] = true
},
["<num>6,000000</num>"] =
{
["threshold"] = "<num>0,300000</num>",
["name"] = "Power",
["shortcuts"] =
{

},
["level"] = "<num>2,000000</num>",
["triggerType"] = "<num>2,000000</num>",
["template"] = "<num>7,000000</num>"
},
["<num>5,000000</num>"] =
{
["threshold"] = "<num>0,300000</num>",
["name"] = "Morale",
["shortcuts"] =
{

},
["level"] = "<num>1,000000</num>",
["triggerType"] = "<num>2,000000</num>",
["template"] = "<num>6,000000</num>"
}
}
}
}
}

Verfasst am: 29. 06. 2018 [21:31]
Maimonides

Rekrut
Sippenmitglied
Themenersteller
Dabei seit: 06.11.2016
Beiträge: 7
Danke für die Datei, Dark.

So wie's aussieht bin ich nicht der einzige mit dem Problem - scheinbar hat HDRO von Anfang an Schwierigkeiten mit Roaming Profiles, ich habe im Forum eine entsprechende Problembeschreibung von Anno Dunnemals gefunden (da gings zwar nicht um Samba 4 sondern Windows Server 2003, aber das sind Details). Lesen geht, Schreiben (aus dem Spiel heraus beim Ausloggen) geht nicht, auch wenn gegenteiliges behauptet wird (combatanalysis).

Da ich nicht auf die Vorteile des Roaming Profile verzichten mag - muss ich halt frickeln. Ärgerlich, aber vielleicht machen die ja mal den 64bit Client fertig (lol).
Verfasst am: 29. 06. 2018 [21:50]
Darknobody
Sippenführung (Mod)
Dabei seit: 22.08.2013
Beiträge: 687
LOL, da wuerde ich eher noch Geld auf LOTRO 2 setzen. Mal schauen wie Amazons Serie wird, vielleicht gibts ja bald die naechste Generation von Spielern in dieser Welt und man moechte sie dann mit Grafik von heute bei Laune halten.




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